You can find out more about the concept behind Rogue Quest by checking out my first three party members here, here, and here, but as always I implore you to check out these guys and the three Rogue Quest projects that inspired me to give it a go myself:
LeadPlague
Magpie and Old Lead
Leadballoony
So, A'Rhea LI, whats her story?
In terms of her role within the party, I've found myself tending towards the same preference I have in online RPGs and am choosing Characters/Classes all of whom have some 'spell casting' type ability in D&D terms, even if this only kicks in at later level in some cases. As a DM and a player I'm a big fan of the potential that a combination of Rogue and Spell Caster presents. The classic example of this is the Illusionist/Thief in D&D and I see A'Rhea LI in that vein. The other great thing about Rogues is all the skill points, so A'Rhea LI has some decent tech savvy to boot. The small 'communicator device' on her wrist boasts some custom electromagnetronics to help her gain entry where others would keep her out.
Limitations aside, she does tie in really well with the rest of the group whilst still having her own identity by making much bolder use of the red spot colour. I deliberately voided any purple this time, as I don't want that to become too much of a theme colour for the Xenos elements within the unit. Her equipment was painted up in standard issue cammo green and brown leather to suggest that it has been picked up in a PDF Surplus store somewhere.
I like the relatively low-tech but still obviously Sci-Fi elements, that ties it in nicely to the RT universe in my eyes |
The original pistol was carefully removed and has already found it's way on to another model that needed a bit of TLC. |
I also really appreciate the femininity of the sculpt which has been achieved without losing a sense of functionality about the equipment. I played this up by giving her a little red dress in the Unit spot colour. With the role that I see her playing as both an infiltrator and a spy, the bright red might at first seem incongruous, but I want her to be a bit of a femme fatale, with a hint of Gangster's moll about her past, so she gets to keep her red cocktail dress and uses her psionic abilities to make up for any loss of camouflage.
"Don't mind me boys, just passing through on my way to steal all your stuffs!" |
"WHY DO YOU STEAL FROM US!?" The words came like a psychic assault, battering through her well practised defences, painfully extracting the truth forcing her mind voice to say the words.
"I... I need to raise funds to get off world. Fast. Last job went bad. They're on to me..." She fought to keep from blacking out under the strain.
"How did you get through the perimeter without triggering the lasers? The words were not as painful this time, though the voice still held a tone of command that A'Rhea could not resist.
"My bracelet, some security counter measures of my own design, and a simple planting of a noise in the Eldar's brain, exploiting the fact he had sensed something amiss to send him off in the wrong direction..." Her mind voice was cut off. She could feel the other mind probing deeper. Even her breathing seemed like it was being controlled. She'd never felt psychic power like this before and didn't care to again.
"Impressive. Most impressive. You say you need to get off world. What if I gave you that opportunity, and an offer of employment to boot?"
"I... I'd say I was interested, but..."
"Yes?"
"But I have a debt to pay first. A friend who helped me, who will suffer if they are caught by those who follow me. I need to get them out of town first." There was a long silence, followed by a sense of release of pressure in her mind, her lungs, her muscles...
"Very well. If you can rejoin me here in 3 hours time, you shall have you passage off this world and gainful employment that will suit your specialist talents. Although, you should bear in mind that we will of course be improving security with immediate effect. It appears we've had an unfortunate breach you see..."
2.68 standard Terran hours later A'Rhea LI stood at a porthole watching the rapidly disappearing speck that was Nate's Point as the Unit made it's way off planet and on to the next job.
A'Rhea LI's Mag-lock decoder bracelet does the business for a second time |
Sven is left scratching his beard after the laser fence posts are disabled again, even after he remodulated the control algorithms from the default factory setting! |
Bonus Laser Fence Posts!!!
I'm really chuffed with the laser fence posts/sc-fi objective markers. I wonder if anyone recognises what they are? The release of the latest film in a certain franchise might give you a clue.That's right! They are made out of the front end of Corellian Corvette Blockade Runners out of StarWars Kinder Surprise eggs
The MDF bases are actually 27mm off cuts from Dave the Scenery Savant, no good for basing models (or objectives for that matter) for gaming purists, but handy enough for this. |
The next level of Rogue Quest has also spurred a spin off project! A villain no less, not the Big Bad, you understand, but definitely a... Bad? But that will all have to wait for the New Year (well sort of) as I'm going to be working on finishing off my entry for Deadcember 2016: The Quick and the Dead between now and the end of the year. That and the drinking. Let's not forget the drinking.
Stay tuned folks :)
That is one cool rogue mate, she rocks! Great pose on the base mini - fits the bill perfectly, and nicely painted. High fives on those laser fence posts too - I'll be nicking that idea mate ;-)
ReplyDeleteThanks mate! The laser fence posts felt like a necessary addition with the Rogue class. As the party grows so does the project and I feel like I need to give them more equipment, obstacles, and opponents!
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